AI Insights · Timothy · October 2024
Top 5 PVP Games Performance on Unified Platform in Poland, Q3 2024
Explore the top-performing PVP games in Poland for Q3 2024, highlighting trends in downloads, revenue, and active users across a unified platform.
In the third quarter of 2024, the Polish market for PVP games on a unified platform showcased some intriguing trends across the top five applications. The data, provided by Sensor Tower, offers a glimpse into how these games performed in terms of downloads, revenue, and weekly active users.
Roblox from Roblox Corporation saw a varied performance throughout the quarter. Revenue began at approximately $180K in early July, peaking at $196K in the first week of August, before declining to $158K by the end of September. Downloads experienced a significant increase, starting at 30.6K and reaching 52.9K in early August, maintaining a stable level around 38K towards the end of the quarter. Weekly active users showed a downward trend, starting from 2.6M and decreasing to 2.3M by September's close.
Dice Dreams™ by SuperPlay, observed a steady rise in revenue, starting at $31.8K and rising to $55.7K by the end of the quarter. Downloads, however, trended downwards, from an initial 52.3K in early July to a low of around 13K in late September. Weekly active users followed a similar downward trend, decreasing from 72.2K to 51.2K over the quarter.
Brawl Stars from Supercell experienced fluctuations in revenue, with a notable peak of $311.5K in early July, followed by a dip, and a later resurgence to $279.6K by the end of September. Downloads showed a gradual decline from 36.8K to approximately 23.4K. The game's weekly active users also declined, beginning at 3.4M and reducing to 2.9M by the end of the quarter.
Whiteout Survival by Century Games Pte. Ltd. saw a consistent revenue increase, starting at $123.8K and reaching $188.8K by the end of September. Downloads increased from 23.9K to a peak of 37.7K in early September, ending the quarter at 26.3K. Weekly active users showed growth, from 54.8K in early July to 72.2K by the end of September.
Lastly, Subway Surfers by Sybo Games ApS maintained low revenue figures, fluctuating slightly around $400 to $800 throughout the quarter. Downloads were stable, beginning at 21.8K and ending at 17.1K. The weekly active users varied slightly, starting at 812K and ending at 731K.
For further insights into these trends, Sensor Tower provides comprehensive data and analysis, offering a closer look at the dynamics of the PVP games market in Poland.